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  2. Decimal floating point - Wikipedia

    en.wikipedia.org/wiki/Decimal_floating_point

    The usual rule for performing floating-point arithmetic is that the exact mathematical value is calculated, [10] and the result is then rounded to the nearest representable value in the specified precision. This is in fact the behavior mandated for IEEE-compliant computer hardware, under normal rounding behavior and in the absence of ...

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. Precision (computer science) - Wikipedia

    en.wikipedia.org/wiki/Precision_(computer_science)

    It is related to precision in mathematics, which describes the number of digits that are used to express a value. Some of the standardized precision formats are: Half-precision floating-point format; Single-precision floating-point format; Double-precision floating-point format; Quadruple-precision floating-point format

  6. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    As a general rule, rounding is idempotent; [2] i.e., once a number has been rounded, rounding it again to the same precision will not change its value. Rounding functions are also monotonic; i.e., rounding two numbers to the same absolute precision will not exchange their order (but may give the same value).

  7. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    If an IEEE 754 single-precision number is converted to a decimal string with at least 9 significant digits, and then converted back to single-precision representation, the final result must match the original number. [6] The sign bit determines the sign of the number, which is the sign of the significand as well. "1" stands for negative.

  8. GNU Multiple Precision Arithmetic Library - Wikipedia

    en.wikipedia.org/wiki/GNU_Multiple_Precision...

    GNU Multiple Precision Arithmetic Library (GMP) is a free library for arbitrary-precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers. [4] There are no practical limits to the precision except the ones implied by the available memory (operands may be of up to 2 32 −1 bits on 32-bit machines and 2 37 ...

  9. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.