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  2. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, [3] with Nvidia officially unveiling its name on September 30, 2015. The subscription service provided users with unlimited access to a library of games hosted on Nvidia servers for the life of the subscription, being delivered to subscribers ...

  3. Nvidia Shield TV - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Shield_TV

    The Nvidia Shield TV (Shield Android TV or just Nvidia Shield [1]) is an Android TV-based digital media player produced by Nvidia as part of its Shield brand of Android devices. First released in May 2015, the Shield was initially marketed by Nvidia as a microconsole , emphasizing its ability to play downloaded games and stream games from a ...

  4. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Ubitus GameCloud was also introduced alongside Nvidia's Grid. GameCloud was designed as white-label service based on Nvidia's Grid that other providers could use to offer game streaming to their customers. [29] Grid was formally introduced as part of its Nvidia Shield Android TV device during the 2013 International Consumer Electronics Show.

  5. I tried Amazon's new Luna game-streaming service - AOL

    www.aol.com/entertainment/tried-amazons-luna...

    Amazon's new Luna cloud gaming service joins the likes of Microsoft Xbox Game Pass Ultimate, Nvidia GeForce Now and Google Stadia, aiming to bring top-tier games (as well as plenty of classics and ...

  6. Apple TV comes to NVIDIA Shield devices - AOL

    www.aol.com/news/apple-tv-app-nvidia-shield...

    The Apple TV app is now available on NVIDIA Shield players, filling one of the few gaps left in Apple's streaming coverage.

  7. Nvidia Shield Portable - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Shield_Portable

    The Nvidia Shield Portable (Nvidia Shield or NSP) is a handheld game console developed by Nvidia, released on July 31, 2013. [3] It runs on Android Lollipop 5.1, featuring a flip 130mm (5-inch) touchscreen display [ 4 ] with 1280×720 resolution. [ 5 ]

  8. Why Did NVIDIA Create Shield? - AOL

    www.aol.com/news/2013-01-09-why-did-nvidia...

    Shield by itself won't make or break NVIDIA, but all the same, its chances of kickstarting more popular graphically intensive games in mobile gaming look remote at best. To see Eric's full ...

  9. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    High-end games such as Assassin's Creed II required one GPU per game. Two video streams are created for each game. One (the live stream) is optimized for game-play and real-world Internet conditions, while the other (the media stream) was a full HD stream that was server-side and used for spectators or for gamers to record videos of their game ...