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Strfkr (a disemvowelment, as well as the letter C, of "Starfucker"), stylized in all caps, is an American indie rock band from Portland, Oregon. It began in 2007 as a solo project of Joshua Hodges. It began in 2007 as a solo project of Joshua Hodges.
Starfucker is the debut studio album by the Portland-based indie rock band Strfkr, released under the name Starfucker on September 23, 2008 through Badman Recording Co. [1] Composition [ edit ]
It should only contain pages that are STRFKR albums or lists of STRFKR albums, as well as subcategories containing those things (themselves set categories). Topics about STRFKR albums in general should be placed in relevant topic categories .
The server receives requests over the network, carries out the request which may involve disk I/O and responds back to the original requester. Requests normally come from client nodes running application tasks but can come from other servers. The server is composed of the request processor, the job layer, Trove, BMI, and flow layers.
It allows two-way synchronization between the Realm Object Server [7] [8] and the client-side databases that belong to the given logged-in user. Both a developer and a commercial edition [ 9 ] was released, along with a business license [ 10 ] for integrating with other database management systems such as PostgreSQL .
The goal of Hero Realms is to destroy your opponent or opponents by purchasing cards using "Gold" and using these cards to attack your opponent's "health" and their champions using your "combat" points or other powerful effects. [1] Hero Realms is similar to other deck building games, like Star Realms, [1] Ascension, and Dominion. The game is ...
Star Realms is a card-based deck-building science-fiction tabletop game, designed by Rob Dougherty and Darwin Kastle and published in 2014 by Wise Wizard Games. The game started out as a Kickstarter campaign in 2013. [ 1 ]
Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.