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SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic , [ 13 ] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.
SSX on Tour is the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP, and Xbox. It was released on October 13, 2005, in North America. Unlike its predecessor, SSX on Tour has no online play as the main focus was improving the gameplay and maps. [2] There are many new characters, new maps, new tricks and skiers ...
During the development of SSX and SSX Tricky, there were plans for both games to allow the player to explore a mountain, but this was never implemented, and was instead made the focus for SSX 3. [26] EA Canada stated that SSX 3 was designed so "just about anyone can pick up and play". [ 27 ]
SSX; Games. Title Platform Release date Heavy Shreddin' NES: June 1990 ... SSX Tricky: Xbox, GameCube, PlayStation 2, Game Boy Advance: November 6, 2001
Jampack often served as a preview for the PlayStation Underground online magazine. [2] The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3.
Like SSX Tricky and SSX 3, SSX on Tour features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. The focus of punk and rock is a departure from the more electronic hip-hop, breakbeat, and techno [5] focused soundtracks of previous games in the series.
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SSX received generally positive reviews from critics, with a Metacritic score of 82 and 81 for the Xbox 360 and PlayStation 3 versions respectively, signifying "generally favorable reviews". [19] [20] IGN gave SSX a score of 9/10 in their review, stating "SSX is the video game this generation has been missing". [25]