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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Realistic 3D rendering requires finding approximate solutions to the rendering equation, which describes how light propagates in an environment. Real-time rendering uses high-performance rasterization algorithms that process a list of shapes and determine which pixels are covered by each shape.
Brazil R/S is a rendering engine for 3ds Max, Rhino and VIZ. Bryce (DAZ Productions) is most famous for landscapes and creating 'painterly' renderings, as well as its unique user interface. Daz3d has stopped its development and it is not compatible with MAC OS 10.7x or higher.
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques.
LightWave is a software package used for rendering 3D images, both animated and static. It includes a fast rendering engine that supports such advanced features as realistic reflection, radiosity, caustics, and 999 render nodes. The 3D modeling component supports both polygon modeling and subdivision surfaces.
Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization.