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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The development of MakeHuman is derived from a detailed technical and artistic study of the morphological characteristics of the human body. The work deals with morphing, using linear interpolation of both translation and rotation. With these two methods, together with a simple calculation of a form factor and an algorithm of mesh relaxing, it ...

  3. LaTurbo Avedon - Wikipedia

    en.wikipedia.org/wiki/LaTurbo_Avedon

    LaTurbo Avedon is an avatar artist, curator, the designer and founder of Panther Modern. [1] [2] Their work emphasizes the practice of nonphysical identity and authorship since 2008–2009. [3] They have explored the growing relationship between users and virtual environments. They create this body of work using the simulation tools of the ...

  4. Picrew - Wikipedia

    en.wikipedia.org/wiki/Picrew

    Picrew is a Japanese layered paper doll-style avatar maker website. It was initially developed by two staff of the Japanese company TetraChroma [ 1 ] in July 2017, [ 2 ] and officially released in December 2018.

  5. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  6. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.

  7. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    A whole ecosystem of talent agencies and investors exists to manage these online personalities, which often differ from the creator's real-life persona. [50] YouTube's 2020 Culture and Trends report highlighted VTubers as one of the notable trends of that year, with 1.5 billion views per month by October, [ 51 ] and in May 2021, Twitch added a ...