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Meeting regularly with others from the Washington, DC area to play board games, [6] Hargrave got the idea to start designing games based on themes from nature in 2014 at one such event, according to Audubon: [8] To another interviewer, Hargrave explained she felt "there were too many games about castles and space, and not enough games about things I’m interested in.
Matt designed Pandemic, published in 2008 by Z-Man Games. [5] Leacock had previously worked as a developer of social media [6] and as a user experience designer, primarily in community and communications products [7] for AOL and Yahoo. [8] He switched to designing board games full time in July 2014.
Tyrone S. Bomba is a prolific American board wargame designer, credited as the designer of over 125 board wargames and game items. Bomba is the recipient of the James F. Dunnigan Award, has been inducted into the Charles Roberts Awards Hall of Fame for his contributions to the wargaming industry, and several of his games have won Charles S. Roberts Awards.
A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers and game-inventing mathematicians. Some game designers include:
Bez Bonnie-Beth Shahriari [1] is a Scottish board game designer and mental health advocate who has designed over 50 games, most of which are self-published under her brand Stuff by Bez. Her most commercially successful game is In a Bind, which was picked up by Gigamic and republished internationally as Yogi.
Larry Harris is most famous for creating the board game Axis & Allies, as well as all of its sequels. [3] During 1984, his first year at Milton Bradley, 13 games of his design were featured in the company's catalog. [4]