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  2. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    A two-dimensional array stored as a one-dimensional array of one-dimensional arrays (rows). An Iliffe vector is an alternative to a multidimensional array structure. It uses a one-dimensional array of references to arrays of one dimension less. For two dimensions, in particular, this alternative structure would be a vector of pointers to ...

  3. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    A two-dimensional array stored as a one-dimensional array of one-dimensional arrays (rows) Many languages support only one-dimensional arrays. In those languages, a multi-dimensional array is typically represented by an Iliffe vector, a one-dimensional array of references to arrays of one dimension less. A two-dimensional array, in particular ...

  4. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    Programming languages or their standard libraries that support multi-dimensional arrays typically have a native row-major or column-major storage order for these arrays. Row-major order is used in C/C++/Objective-C (for C-style arrays), PL/I, [4] Pascal, [5] Speakeasy, [citation needed] and SAS. [6]

  5. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Reducing the range of any index to a single value effectively eliminates that index. This feature can be used, for example, to extract one-dimensional slices (vectors: in 3D, rows, columns, and tubes [1]) or two-dimensional slices (rectangular matrices) from a three-dimensional array. However, since the range can be specified at run-time, type ...

  6. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)

  7. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    Array programming primitives concisely express broad ideas about data manipulation. The level of concision can be dramatic in certain cases: it is not uncommon [example needed] to find array programming language one-liners that require several pages of object-oriented code.

  8. Board representation (computer chess) - Wikipedia

    en.wikipedia.org/wiki/Board_representation...

    Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.

  9. Dope vector - Wikipedia

    en.wikipedia.org/wiki/Dope_vector

    the stride of an array, or the amount of memory occupied by each element of the array. A program then can refer to the array (or other dope-vector-using object) by referring to the dope vector. This is commonly automatic in high-level languages. Getting to an element of the array costs a tiny bit more (commonly one instruction, which fetches ...