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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [ 4 ]

  3. Google for Education - Wikipedia

    en.wikipedia.org/wiki/Google_for_Education

    Google for Education is a service from Google that provides independently customizable versions of several Google products using a domain name provided by the customer. It features several Web applications with similar functionality to traditional office suites, including Gmail, Hangouts, Meet, Google Calendar, Drive, Docs, Sheets, Slides, Groups, News, Play, Sites, and Vault.

  4. Cool Math Games - Wikipedia

    en.wikipedia.org/wiki/Cool_Math_Games

    Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".

  5. One-time password - Wikipedia

    en.wikipedia.org/wiki/One-time_password

    MasterCard SecureCode uses OTAC to confirm a user's identity One time authorization code as used in Yammer's desktop client. A one-time password (OTP), also known as a one-time PIN, one-time passcode, one-time authorization code (OTAC) or dynamic password, is a password that is valid for only one login session or transaction, on a computer system or other digital device.

  6. Personal identification number - Wikipedia

    en.wikipedia.org/wiki/Personal_identification_number

    A personal identification number (PIN; sometimes redundantly a PIN code or PIN number) is a numeric (sometimes alpha-numeric) passcode used in the process of authenticating a user accessing a system. The PIN has been the key to facilitating the private data exchange between different data-processing centers in computer networks for financial ...

  7. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    These three types of mathematical manipulatives can be used to teach the same concepts. It is critical that students learn math concepts using a variety of tools. For example, as students learn to make patterns, they should be able to create patterns using all three of these tools.

  8. Basic Math (video game) - Wikipedia

    en.wikipedia.org/wiki/Basic_Math_(video_game)

    Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [ a ] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition , subtraction , multiplication , or division .

  9. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]