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  2. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    The main design purpose of Aseprite is to create animated 2D pixel-art sprites. Some of its features include: Layers and frames, with layer grouping and animation tagging; Pixel-art specific transformations and tools (pixel-perfect modes, custom brushes, etc.) Animation real-time preview and onion skinning; Tilemap and tileset modes

  3. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    Png support for sprites and backgrounds; Keyboard shortcuts; Multiple languages and the ability to create custom translations; Multiple frame onion skins (0-9) Undo / redo; Image preview of Stk files when loading figures; Pivot Animator 4.1.10 was released as the "stable" version of 4.1 and is still the latest non-beta version so far (as of ...

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Users may also create their own code blocks, which will appear in the "My Blocks" section. The stage area features the results (e.g., animations , turtle graphics , either in a small or normal size, with a full-screen option also available) and all sprites ' thumbnails being listed in the bottom area.

  5. RPG Maker - Wikipedia

    en.wikipedia.org/wiki/RPG_Maker

    Also, in Anime Maker, the user could create larger sprites for a theater-type visual novel in which the player could animate and control characters, but these sprites were much larger and unusable in RPG Maker. The RPG Maker interface was somewhat user-friendly, and battles were front-view style only. Item, Monster, Skill/Magic, and Dungeons ...

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    In 2D computer animation, moving objects are often referred to as "sprites." A sprite is an image that has a location associated with it. The location of the sprite is changed slightly, between each displayed frame, to make the sprite appear to move. [16] The following pseudocode makes a sprite move from left to right:

  7. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features.

  8. Mega Man Maker - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Maker

    Mega Man Maker (previously known as Mega Maker) is a fan made action-platform game, released in July 2017 for Microsoft Windows.Based on Capcom's Mega Man series, players are able to create and share their own Mega Man levels online [1] such as a traditional stage from the Mega Man series, puzzle levels and automatic levels (which were made popular in Nintendo's Super Mario Maker) and are able ...

  9. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    "The idea with GDevelop is making game creation accessible to anyone, from beginners to seasoned game developers. GDevelop allows you to create the logic of your game using visual events, composed of conditions and actions. You can also build your game objects by composing pre-defined and customizable behaviours.