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Creative geography, or artificial landscape, is a film editing technique invented by the early Russian filmmaker Lev Kuleshov sometime around the 1920s. It is a subset of montage , in which multiple segments shot at various locations and/or times are edited together such that they appear to all occur in a continuous place at a continuous time.
Moretti has also promulgated a theory of literary history, or literary geography, that would use maps to bring to light new connections between the texts studied and their social spaces. [5] And, in his study of Herman Melville's literary cartography, Robert Tally has offered a geocritical approach to certain texts.
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]
The five themes of geography are an educational tool for teaching geography. The five themes were published in 1984 [ 1 ] and widely adopted by teachers, textbook publishers, and curriculum designers in the United States. [ 2 ]
Geography (from Ancient Greek γεωγραφία geōgraphía; combining gê 'Earth' and gráphō 'write') is the study of the lands, features, inhabitants, and phenomena of Earth. [1] Geography is an all-encompassing discipline that seeks an understanding of Earth and its human and natural complexities—not merely where objects are, but also ...
Creative writing is any writing that goes outside the bounds of normal professional, journalistic, academic, or technical forms of literature, typically identified by an emphasis on narrative craft, character development, and the use of literary tropes or with various traditions of poetry and poetics.
Human geography – one of the two main subfields of geography is the study of human use and understanding of the world and the processes that have affected it. Human geography broadly differs from physical geography in that it focuses on the built environment and how space is created, viewed, and managed by humans, as well as the influence humans have on the space they occupy.
In the above figure, P 1 has a winning strategy as follows: N 1 points only to nodes N 2 and N 3. Thus P 1 's first move must be one of these two choices. P 1 chooses N 2 (if P 1 chooses N 3, then P 2 will choose N 9 as that is the only option and P 1 will lose). Next P 2 chooses N 4 because it is the only remaining choice. P 1 now chooses N 5 ...