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Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history , geography, culture and ecology is a key task for many science fiction or fantasy writers. [ 2 ]
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This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as ...
Tabletop role-playing games and live-action role-playing games in which the primary activity of gameplay is worldbuilding. Pages in category "Worldbuilding role-playing games" The following 4 pages are in this category, out of 4 total.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Orion's Arm (also called the Orion's Arm Universe Project, OAUP, or simply OA) is a multi-authored online hard science fiction [1] world-building project, first established in 2000 [2] by M. Alan Kazlev, Donna Malcolm Hirsekorn, Bernd Helfert and Anders Sandberg and further co-authored by many people since. [3]
The Mercy of Gods is a 2024 science fiction novel by American authors Daniel Abraham and Ty Franck, writing under the pseudonym James S. A. Corey.It is the first book in The Captive's War trilogy.
In a review for Strange Horizons, Stephen Case wrote that Tchaikovsky organized Shards of Earth into "layers" of worldbuilding. In the first layer, Tchaikovsky develops the individual characters, primarily the crew members of the Vulture God. Each character serves as a "window into the broader universe".