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Hazel eye Hazel eye. Hazel eyes are due to a combination of Rayleigh scattering and a moderate amount of melanin in the iris' anterior border layer. [4] [35] Hazel eyes often appear to shift in color from a brown to a green. Although hazel mostly consists of brown and green, the dominant color in the eye can either be brown/gold or green.
The Martin scale is an older version of color scale commonly used in physical anthropology to establish more or less precisely the eye color of an individual. It was created by the anthropologist Rudolf Martin in the first half of the 20th century.
Martin-Schultz scale. The Martin–Schultz scale is a standard color scale commonly used in physical anthropology to establish more or less precisely the eye color of an individual; it was created by the anthropologists Rudolf Martin and Bruno K Schultz in the first half of the 20th century.
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Hazel eye. Hazel eyes are due to a combination of Rayleigh scattering and a moderate amount of melanin in the iris' anterior border layer. [42] Hazel eyes often appear to shift in color from a brown to a green. Although hazel mostly consists of brown and green, the dominant color in the eye can either be brown/gold or green.
Dolby Headphone is a technology developed by Lake Technology (Australia), that later sold marketing rights to Dolby Laboratories, sometimes referred to as Mobile Surround, which creates a virtual surround sound environment in real-time using any set of two-channel stereo headphones.
The iPhone Stereo Headset was introduced in 2007 and was bundled with the original iPhone and iPhone 3G, and featured a control capsule in-line with the left earbud's wire with a microphone and a single button, actuated by squeezing the unit, which can be programmed to control calls, presentations, music and video playback, launch Siri, or take pictures with the Camera application.
HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.