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  2. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle).

  3. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    For example, multiplication is granted a higher precedence than addition, and it has been this way since the introduction of modern algebraic notation. [2] [3] Thus, in the expression 1 + 2 × 3, the multiplication is performed before addition, and the expression has the value 1 + (2 × 3) = 7, and not (1 + 2) × 3 = 9.

  4. Pizzazz (magazine) - Wikipedia

    en.wikipedia.org/wiki/Pizzazz_(magazine)

    Pizzazz was a magazine published by Marvel Comics from 1977 to 1979, for a total run of 16 issues. Aimed at youth culture, Pizzazz mostly contained articles about popular movies, rock stars, et cetera, as well as comic strips and puzzles.

  5. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Multiplication can also be thought of as scaling. Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit. Area of a cloth 4.5m × 2.5m = 11.25m 2; 4 ⁠ 1 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4 ⁠

  6. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    [2] [3] Historically, the concept of a proof and its associated mathematical rigour first appeared in Greek mathematics , most notably in Euclid 's Elements . [ 4 ] Since its beginning, mathematics was primarily divided into geometry and arithmetic (the manipulation of natural numbers and fractions ), until the 16th and 17th centuries, when ...

  7. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    The rule of three [1] was a historical shorthand version for a particular form of cross-multiplication that could be taught to students by rote. It was considered the height of Colonial maths education [2] and still figures in the French national curriculum for secondary education, [3] and in the primary education curriculum of Spain. [4]