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Wasteland 3 is a squad-based role-playing video game featuring turn-based combat. [2] Played from an isometric perspective, the game features synchronous and asynchronous multiplayer. [3] In the game, players need to make various choices, which have different impacts on the game's world and the story. [4]
Roland also produced a rackmount synthesizer similar to the JX-3P, the MKS-30 Planet-S. [5] Unlike the JX-3P, the MKS-30 would respond to velocity (dynamics) via MIDI, and can receive MIDI notes while simultaneously working with the PG-200 programmer. There is an EPROM version available at Roland, which enables MIDI reception of note velocity. [6]
Wasteland was developed by Interplay Productions, which later developed the Fallout series. [2] The game was published by Electronic Arts. [1] A remaster developed by Krome Studios and inXile Entertainment and published by Xbox Game Studios was released in 2020, months before the release of Wasteland 3.
A remastered version titled Wasteland Remastered was released on February 25, 2020, in honor of the original game's 30th anniversary. Critically acclaimed and commercially successful, Wasteland was intended to be followed by two separate sequels in the 1990s, but Electronic Arts dropped claims of Fountain of Dreams being a sequel and Interplay ...
Wasteland 2 features a semi-overhead view with a rotatable camera. [5] It is a turn-based and party-based role-playing game with tactical combat.The player's party has room for seven characters, [6] including the four player-designed characters and up to three non-player characters (NPCs). [7]
GEOS (Graphic Environment Operating System) is a discontinued operating system from Berkeley Softworks (later GeoWorks). Originally designed for the Commodore 64 with its version being released in 1986, enhanced versions of GEOS later became available in 1987 for the Commodore 128 and in 1988 for the Apple II.
He incorporated The Softworks two blocks away from his alma mater. [2] In 1984, the company changed its name to Berkeley Softworks and began releasing its first products, mostly games for home computers Apple II, the Commodore 64, and the IBM Personal Computer, as well as video game consoles such as the ColecoVision and the Sega Master System. [3]
The Roland System 700 was a professional monophonic [1] modular synthesizer for electronic music manufactured by the Roland Corporation and released in 1976 and was followed by the Roland System-100M in 1978.