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If a cat becomes a Clan leader, they are granted the suffix "-star" at the end of their name (Bluestar, Bramblestar, Tallstar). If a leader commits a crime, they may be deemed unworthy of their name, stripped of the "-star" suffix, and return to using their warrior name. A cat may also have their name changed in a special ceremony.
Warriors (also known as Warrior Cats) is a series of novels based on the adventures and drama of multiple Clans of feral cats. The series is primarily set in fictional forests. Published by HarperCollins, the series is written by authors Kate Cary and Cherith Baldry, as well as others, under the collective pseudonym Erin Hunter.
Cats of the Clans is a field guide in the Warriors novel series. The novel itself consists of biographical details and paintings of the most notable cats. The information is given the form of stories told to three StarClan kittens. The narrator is Rock, a mysterious hairless blind cat. The book has sold more than 150,000 copies. [1]
Warriors: Omen of the Stars is the fourth arc in the Warriors juvenile fantasy novel series about feral cats who live in Clans. It is made up of six novels published by HarperCollins from 2009 to 2012: The Fourth Apprentice, Fading Echoes, Night Whispers, Sign of the Moon, The Forgotten Warrior, and The Last Hope.
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In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. [ 1 ] In role-playing games (RPGs), character classes aggregate several abilities and aptitudes , and may also detail aspects of background and social ...
In contrast to the beliefs of the caste and clan-based warrior, who saw war as a place to attain valor and glory, warfare was a practical matter that could change the course of history. That was the approach of the Roman legions , which had only the incentive of promotion, as well as a strict level of discipline.
Warriors are people who engage in violent conflict. They are as varied as the cultures, places, and time periods from which they come. Some fight unarmed, while others wield weapons of varying degrees of complexity and power.