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  2. Monolithic application - Wikipedia

    en.wikipedia.org/wiki/Monolithic_application

    Monolithic applications can be compared to monoliths, such as Uluru, Australia: a large single (mono) rock (lith) In software engineering, a monolithic application is a single unified software application that is self-contained and independent from other applications, but typically lacks flexibility. [1]

  3. Monolithic system - Wikipedia

    en.wikipedia.org/wiki/Monolithic_system

    A monolithic system is a system that is integrated into one whole, analogous to a monolith. The phrase can have slightly different meanings in the contexts of computer software and hardware. The phrase can have slightly different meanings in the contexts of computer software and hardware.

  4. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Inbox and outbox pattern "Queue-Based Load Leveling", also known as the "Storage First Pattern", is an architectural pattern in which a queue acts as a buffer between an invoker service (such as an API Gateway) and the destination (e.g., compute resources).

  5. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    It is common for microservices architectures to be adopted for cloud-native applications, serverless computing, and applications using lightweight container deployment. . According to Fowler, because of the large number (when compared to monolithic application implementations) of services, decentralized continuous delivery and DevOps with holistic service monitoring are necessary to ...

  6. Multi-agent system - Wikipedia

    en.wikipedia.org/wiki/Multi-agent_system

    Simple reflex agent Learning agent. A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents. [1] Multi-agent systems can solve problems that are difficult or impossible for an individual agent or a monolithic system to solve. [2]

  7. Rope (data structure) - Wikipedia

    en.wikipedia.org/wiki/Rope_(data_structure)

    In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so that operations such as insertion, deletion, and random access can be done efficiently.

  8. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    serve as a launching point for a broader refactor of monolithic or tightly-coupled systems in favor of more loosely-coupled code; Developers often use the facade design pattern when a system is very complex or difficult to understand because the system has many interdependent classes or because its source code is unavailable.

  9. Java Class Library - Wikipedia

    en.wikipedia.org/wiki/Java_Class_Library

    The Java Class Library (JCL) is a set of dynamically loadable libraries that Java Virtual Machine (JVM) languages can call at run time. Because the Java Platform is not dependent on a specific operating system , applications cannot rely on any of the platform-native libraries.