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  2. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the i-th approximation (called an "iterate") is derived from the previous ones.

  3. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    The geometric interpretation of Newton's method is that at each iteration, it amounts to the fitting of a parabola to the graph of () at the trial value , having the same slope and curvature as the graph at that point, and then proceeding to the maximum or minimum of that parabola (in higher dimensions, this may also be a saddle point), see below.

  4. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton iteration starting anywhere left of the zero will converge, as will Fourier's modified Newton iteration starting anywhere right of the zero. The accuracy at any step of the iteration can be determined directly from the difference between the location of the iteration from the left and the location of the iteration from the right.

  5. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and ...

  6. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design.

  7. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    A simplified version of a typical iteration cycle in agile project management. The basic idea behind this method is to develop a system through repeated cycles (iterative) and in smaller portions at a time (incremental), allowing software developers to take advantage of what was learned during development of earlier parts or versions of the system.

  8. Explicit and implicit methods - Wikipedia

    en.wikipedia.org/wiki/Explicit_and_implicit_methods

    Consider a grid = for 0 ≤ k ≤ n, that is, the time step is = /, and denote = for each . Discretize this equation using the simplest explicit and implicit methods, which are the forward Euler and backward Euler methods (see numerical ordinary differential equations ) and compare the obtained schemes.

  9. Householder's method - Wikipedia

    en.wikipedia.org/wiki/Householder's_method

    The algorithm is iterative and has a rate of convergence of d + 1. ... For the first orders one gets the following values after just one iteration step: ...