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  2. SSX Tricky - Wikipedia

    en.wikipedia.org/wiki/SSX_Tricky

    SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic , [ 13 ] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.

  3. SSX - Wikipedia

    en.wikipedia.org/wiki/SSX

    SSX was developed by EA Canada, while SSX Tricky was developed by EA Sports. The game was critically acclaimed. SSX Tricky was released November 5, 2001, for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel. [2] [18]

  4. SSX (2012 video game) - Wikipedia

    en.wikipedia.org/wiki/SSX_(2012_video_game)

    On May 1, EA released content entitled "Mount Eddie & Classic Characters Pack" to Xbox Live and PlayStation Network. The downloadable content contained seven characters from SSX Tricky and SSX 3, three songs from the previous games, and a new mountain. The mountain, named "Mount Eddie", contains several elements reminiscent of the previous ...

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  6. SSX (2000 video game) - Wikipedia

    en.wikipedia.org/wiki/SSX_(2000_video_game)

    SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000. It was the first title released under the EA Sports Big publishing label, which specialized in extreme sports titles with an arcade feel.

  7. List of snowboarding video games - Wikipedia

    en.wikipedia.org/wiki/List_of_snowboarding_video...

    Title Platform Released date Extreme Air Snowboarding: Mobile phone: December 31, 2003 [3]: Final Fantasy VII Snowboarding: Mobile phone: March 29, 2005 [4]: Big Mountain Snowboarding

  8. SSX 3 - Wikipedia

    en.wikipedia.org/wiki/SSX_3

    Development of SSX 3 initially began in 2001 following the release of SSX Tricky, the previous title in the series. The development team was composed of people from various different employment backgrounds, including an Oscar-nominated visual effects designer who worked as one of the game's art directors. The game includes thirty different ...

  9. Prisoners of Profit - The Huffington Post

    projects.huffingtonpost.com/prisoners-of-profit?...

    In 2001, an 18-year-old committed to a Texas boot camp operated by one of Slattery’s previous companies, Correctional Services Corp., came down with pneumonia and pleaded to see a doctor as he struggled to breathe.

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