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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
Official development ceased on September 17, 2003, [8] and development shifted to the new PlayStation 2 emulator, PCSX2. PCSX-df was created in 2006 and added new features, a new GTK-based interface, AMD64 support, and corrected some bugs, but was developed mainly with only Linux compatibility in mind. Version 1.10 was released on March 29, 2009.
Development of shadPS4 was started by George Moralis [10] [11] [12] in October 2022. [13] Moralis previously worked on the PS1 emulator PCSX and founded the PS2 emulator PCSX2, [14] [15] going by the user name "shadow".
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
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These include a fix to improve dual-layer support, one to implement a non-aligned data buffer (which allows Gradius V to be played from the HD), one to defeat newer copy-protection measures (popularly known as the God of War fix), one to support the new "slimline" SCPH-70000 series PlayStation 2 hardware and one to implement 48-bit Logical ...
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The original Media Player Classic was created and maintained by a programmer named "Gabest" [5] who also created PCSX2 graphics plugin GSDX. It was developed as a closed-source application, but later relicensed as free software under the terms of the GPL-2.0-or-later license. MPC is hosted under the guliverkli project at SourceForge.net.