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Cities is a role-playing supplement that is "generic" in nature — that is, it is not designed for any specific role-playing game system. Two editions of the book were published by Midkemia Press, in 1979 [1] and 1983; [2] Chaosium published a third edition in 1986 titled Cities: Create and Explore Your Own Fantasy Communities.
City of Brass is a single-player first-person dungeon crawl video game, set in a procedurally generated, Arabian Nights-themed city of interconnecting corridors, courtyards and rooms. Players assume the role of a thief, fighting to reach a treasure hidden in the heart of a mythical city filled with traps and enemies.
SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
One of the most influential and popular gamebook series was the Fighting Fantasy series, which started in 1980 when a Puffin Books representative saw a hall full of 5,000 people playing Dungeons & Dragons and asked Ian Livingstone and Steve Jackson to make a book about role-playing games. They instead offered the idea of a book which simulated ...
City of Villains: Collector's Edition: Sold in stores alongside the standard game edition, this pack included an installation DVD-ROM current through Issue 6, seven exclusive HeroClix figures of characters from both games, a book featuring concept art for both games, a promotional card for the City of Heroes Collectible Card Game, one of five ...
Chicago by Night is a setting sourcebook for the tabletop role-playing game Vampire: The Masquerade, where players take the roles of vampires. [2] The book describes Chicago and gives storytellers [a] information to build a campaign set there, [3] [4] with its history and geography reinterpreted for the setting as one of the cities with the largest populations of vampires, and home to some of ...
City of Thieves is an amazing book. Everybody should check that out." [8] The book makes an appearance in the sequel, The Last of Us Part II, where the character Abby is seen reading the book. Abby, later in the game, meets a boy named Lev, who then becomes a major protagonist in her narrative arc.
A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...