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Doug Rattmann has pasted pictures of companion cubes on their heads. The dens in Portal 2 contain paintings of Doug Rattmann among the scribblings. In one of those dens, The National's song "Exile Vilify" can be heard from a radio. Some of the song’s lyrics are scribbled on the walls of the den. This song was exclusively written for Portal 2.
Chell is a playable character in the crossover game Lego Dimensions, and has access to her portal gun. Her character pack includes a sentry turret and a Companion Cube, and unlocks a bonus level in which she returns to Aperture and is reunited with Wheatley, with the two trying to stop GLaDOS once more.
Though the idea of the character underwent several changes over the development, the selection of J.K. Simmons helped solidify the character. [6] Pictures of Cave Johnson appear throughout Portal 2, and though Valve used a casting call to try to find someone to use as a template, they turned back to their own lead animator, Bill Fletcher, for ...
Portal Reloaded is a single-player mod for Portal 2 created by Jannis Brinkmann and was released on April 19, 2021, exactly 10 years after the release of Portal 2. [186] The mod gives players the ability to fire a third portal, the "time portal", to travel between the present and future versions of each test chamber.
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The following are fictional characters appearing in the Portal series of computer and video games developed by Valve. Pages in category "Portal (series) characters" The following 6 pages are in this category, out of 6 total.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
Portal 2 was originally not intended to feature GLaDOS or Chell, the player-character from Portal. However, the demand for all of these to be implemented into Portal 2 was great enough that they chose to do so. Originally, the character Cave Johnson was intended to be the antagonist instead and Portal 2 to be a prequel. [50]