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Acks comments that no natural process creates right-angle junctions in mountain ranges, such as are seen around Mordor and at both ends of the Misty Mountains on Tolkien's maps. [39] In addition, Tolkien's rivers fail to behave like natural rivers, forming regularly-branched streams in drainage basins demarcated by high ground. [40]
J. R. R. Tolkien's design for his son Christopher's contour map on graph paper with handwritten annotations, of parts of Gondor and Mordor and the route taken by the Hobbits with the One Ring, and dates along that route, for an enlarged map in The Return of the King [5] Detail of finished contour map by Christopher Tolkien, drawn from his father's graph paper design.
The Atlas of Middle-earth provides many detailed maps of the lands described in Tolkien's books. The maps are treated as if they are of real landscapes, drawn according to the rules of a real atlas. For each area the history of the land is taken into account, as well as geography on a larger scale; from there maps are drawn. [7]
The Tolkien scholar Tom Shippey notes that in The Hobbit, the lonely mountain is a symbol of adventure, and the "true end" of the story is the moment when Bilbo looks back from a high pass and sees "There far away was the Lonely Mountain on the edge of eyesight. On its highest peak snow yet unmelted was gleaming pale.
Sketch map of part of Middle-earth in the Third Age, with Mordor on the right, bordered by Rohan and Gondor. Mordor was roughly rectangular in shape, with the longer sides on the north and south. Three sides were defended by mountain ranges: the Ered Lithui ("Ash Mountains") on the north, and the Ephel Dúath on the west and south.
Sketch map of part of Middle-earth in the Third Age. Rohan is top centre, below the southern end of the Misty Mountains and Fangorn forest, and west of the River Anduin. In Tolkien's Middle-earth, Rohan is an inland realm. Its countryside is described as a land of pastures and lush tall grassland which is frequently windswept.
Rivendell (Sindarin: Imladris) is a valley in J. R. R. Tolkien's fictional world of Middle-earth, representing both a homely place of sanctuary and a magical Elvish otherworld. It is an important location in The Hobbit and The Lord of the Rings, being the place where the quest to destroy the One Ring began.
In J. R. R. Tolkien's fictional legendarium, Beleriand (IPA: [bɛˈlɛ.ri.and]) was a region in northwestern Middle-earth during the First Age.Events in Beleriand are described chiefly in his work The Silmarillion, which tells the story of the early ages of Middle-earth in a style similar to the epic hero tales of Nordic literature, with a pervasive sense of doom over the character's actions.