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  2. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    2001: The XP team at Connextra [6] in London devised the user story format and shared examples with others. 2004: Mike Cohn generalized the principles of user stories beyond the usage of cards in his book User Stories Applied: For Agile Software Development [7] that is now considered the standard reference for the topic according to Martin ...

  3. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.

  4. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    In agile software development, stories (similar to use case descriptions) are typically used to define requirements and an iteration is a short period of time during which the team commits to specific goals. [103] Adding stories to an iteration in progress is detrimental to a good flow of work.

  5. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Sort by Value: Business sorts the user stories by Business Value. Sort by Risk: Development sorts the stories by risk. Set Velocity: Development determines at what speed they can perform. Choose scope: The user stories that will be finished in the next release will be picked. Based on the user stories the release date is determined.

  6. Extreme programming - Wikipedia

    en.wikipedia.org/wiki/Extreme_programming

    Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.

  7. Specification by example - Wikipedia

    en.wikipedia.org/wiki/Specification_by_example

    Highly abstract or novel new concepts can be difficult to understand without concrete examples. [citation needed] Specification by example is intended to construct an accurate understanding, and significantly reduces feedback loops in software development, leading to less rework, higher product quality, faster turnaround time for software changes and better alignment of activities of various ...

  8. PTC (PTC) Q1 2025 Earnings Call Transcript - AOL

    www.aol.com/ptc-ptc-q1-2025-earnings-033013741.html

    Today's first customer story highlights this theme. ... ALM product that enables this in an agile development environment. ... and is a good example of a well-established company that continues to ...

  9. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [ 1 ] The method was first defined and named by James Grenning in 2002 [ 2 ] and later popularized by Mike Cohn in the book Agile Estimating and Planning , [ 3 ] whose company trade marked ...