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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  3. Core OpenGL - Wikipedia

    en.wikipedia.org/wiki/Core_OpenGL

    Originally, this was a simple integer package. In Mac OS X 10.3, a new floating point one was introduced which ultimately replaced it. The software renderer, though slow, is fast enough for basic applications and kept feature-complete Archived January 8, 2014, at the Wayback Machine with OS X's OpenGL implementation for development purposes.

  4. Quartz Compositor - Wikipedia

    en.wikipedia.org/wiki/Quartz_Compositor

    The bitmap output from Quartz 2D, OpenGL, Core Image, QuickTime, or other process is written to a specific memory location, or backing store.The Compositor then reads the data from the backing stores and assembles each into one image for the display, writing that image to the frame buffer memory of the graphics card.

  5. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    Apple deprecated OpenGL in iOS 12 and macOS 10.14 Mojave in favor of Metal, but it is still available as of macOS 14 Sonoma (including on Apple silicon devices). [83] The latest version supported for OpenGL is 4.1 from 2011. [84] [85] A proprietary library from Molten – authors of MoltenVK – called MoltenGL, can translate OpenGL calls to ...

  6. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    AMD Graphics with GCN or RDNA architecture with OS X 10.11 or later; NVIDIA Graphics with Kepler architecture with OS X 10.11 to macOS 11 operating system; NVIDIA Graphics with Maxwell architecture or Pascal architecture with OS X 10.11 to macOS 10.13 operating system; The second version of Metal supports the following hardware and software:

  7. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    It is in the process of being replaced with an AMDGPU-PRO hybrid driver combining the open-source kernel, X and Mesa multimedia drivers with closed-source OpenGL, OpenCL and Vulkan drivers derived from Catalyst. The FOSS drivers for ATI-AMD GPUs are being developed under the name Radeon (xf86-video-ati or xserver-xorg-video-radeon). They still ...

  8. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    Windows Vista's enhanced graphics capabilities replace the basic concept of hardware overlays with full hardware compositing for every application window running on the system, not just movie players or games, through the Desktop Window Manager. Mac OS X has used hardware compositing since the introduction of Quartz Extreme into Mac OS X 10.2 ...

  9. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...