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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  3. Computer network diagram - Wikipedia

    en.wikipedia.org/wiki/Computer_network_diagram

    A computer network diagram is a schematic depicting the nodes and connections amongst nodes in a computer network or, more generally, any telecommunications network ...

  4. Network planning and design - Wikipedia

    en.wikipedia.org/wiki/Network_planning_and_design

    Network planning and design is an iterative process, encompassing topological design, network-synthesis, and network-realization, and is aimed at ensuring that a new telecommunications network or service meets the needs of the subscriber and operator. [1] The process can be tailored according to each new network or service. [2]

  5. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .

  6. Messaging pattern - Wikipedia

    en.wikipedia.org/wiki/Messaging_pattern

    Push–pull connects nodes in a fan-out / fan-in pattern that can have multiple steps, and loops. This is a parallel task distribution and collection pattern. [clarification needed] Exclusive pair connects two sockets in an exclusive pair. This is a low-level pattern for specific, advanced use cases. Each pattern defines a particular network ...

  7. Network on a chip - Wikipedia

    en.wikipedia.org/wiki/Network_on_a_chip

    A network on a chip or network-on-chip (NoC / ˌ ɛ n ˌ oʊ ˈ s iː / en-oh-SEE or / n ɒ k / knock) [nb 1] is a network-based communications subsystem on an integrated circuit ("microchip"), most typically between modules in a system on a chip .

  8. Network topology - Wikipedia

    en.wikipedia.org/wiki/Network_topology

    A network's physical topology is a particular concern of the physical layer of the OSI model. Examples of network topologies are found in local area networks , a common computer network installation. Any given node in the LAN has one or more physical links to other devices in the network; graphically mapping these links results in a geometric ...

  9. Rete algorithm - Wikipedia

    en.wikipedia.org/wiki/Rete_algorithm

    They are generally represented at run-time using a network of in-memory objects. These networks match rule conditions (patterns) to facts (relational data tuples). Rete networks act as a type of relational query processor, performing projections, selections and joins conditionally on arbitrary numbers of data tuples.