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The Jargon File, a compendium of hacker lore, defines "bit rot" as a jocular explanation for the degradation of a software program over time even if "nothing has changed"; the idea behind this is almost as if the bits that make up the program were subject to radioactive decay.
It is also referred to as data decay, data rot or bit rot. [1] This results in a decline in data quality over time, even when the data is not being utilized. The concept of data degradation involves progressively minimizing data in interconnected processes, where data is used for multiple purposes at different levels of detail.
Enshittification, also known as crapification and platform decay, is the term used to describe the pattern in which online products and services decline in quality over time. Initially, vendors create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services ...
Model collapse in generative models is reduced when data accumulates. Some researchers and commentators on model collapse warn that the phenomenon could fundamentally threaten future generative AI development: As AI-generated data is shared on the Internet, it will inevitably end up in future training datasets, which are often crawled from the Internet.
In predictive analytics, data science, machine learning and related fields, concept drift or drift is an evolution of data that invalidates the data model.It happens when the statistical properties of the target variable, which the model is trying to predict, change over time in unforeseen ways.
Variable length arithmetic represents numbers as a string of digits of a variable's length limited only by the memory available. Variable-length arithmetic operations are considerably slower than fixed-length format floating-point instructions.
Decay serves to settle the learning in a nice place and avoid oscillations, a situation that may arise when a too high constant learning rate makes the learning jump back and forth over a minimum, and is controlled by a hyperparameter.
Newell saw Sony's publication model as more open, allowing Steam-like features to be used on the console. [11] Portal 2 was the first PlayStation 3 game to support a subset of features from Steamworks , including automatic updates, downloadable content, and community support. [ 147 ]