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  2. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    In the solving community this is the term generally used for a 'piece'. Sticker. The coloured labels on the puzzle which identify the state of the puzzle. For instance, the corner cubies of a Rubik's cube are a single piece but each has three stickers. The stickers in higher-dimensional puzzles will have a dimensionality greater than two.

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    An animated example solve has been made for each of them. The scrambling move sequence used in all example solves is: U2 B2 R' F2 R' U2 L2 B2 R' B2 R2 U2 B2 U' L R2 U L F D2 R' F'. Use the buttons at the top right to navigate through the solves, then use the button bar at the bottom to play the solving sequence. Example solves.

  4. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    The smallest (and unique up to rotation and reflection) non-trivial case of a magic square, order 3. In mathematics, especially historical and recreational mathematics, a square array of numbers, usually positive integers, is called a magic square if the sums of the numbers in each row, each column, and both main diagonals are the same.

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  6. Siamese method - Wikipedia

    en.wikipedia.org/wiki/Siamese_method

    For example the following sequence can be used to form an order 3 magic square according to the Siamese method (9 boxes): 5, 10, 15, 20, 25, 30, 35, 40, 45 (the magic sum gives 75, for all rows, columns and diagonals). The magic sum in these cases will be the sum of the arithmetic progression used divided by the order of the magic square.

  7. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    For example, a normal 8 × 8 square will always equate to 260 for each row, column, or diagonal. The normal magic constant of order n is ⁠ n 3 + n / 2 ⁠. The largest magic constant of normal magic square which is also a: triangular number is 15 (solve the Diophantine equation x 2 = y 3 + 16y + 16, where y is divisible by 4);

  8. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A Sudoku whose regions are not (necessarily) square or rectangular is known as a Jigsaw Sudoku. In particular, an N×N square where N is prime can only be tiled with irregular N-ominoes. For small values of N the number of ways to tile the square (excluding symmetries) has been computed (sequence A172477 in the OEIS). [10]

  9. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.