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Sciography, also spelled sciagraphy or skiagraphy, is a branch of the science of perspective dealing with the projection of shadows, or the delineation of an object in perspective with its gradations of light and shade. The term comes from the Greek σκιά "shadow" and γράφειν graphein, "write".
Drawing the scene with shadows can be done in several different ways. If programmable shaders are available, the depth map test may be performed by a fragment shader which simply draws the object in shadow or lighted depending on the result, drawing the scene in a single pass (after an initial earlier pass to generate the shadow map).
The weak-perspective model thus approximates perspective projection while using a simpler model, similar to the pure (unscaled) orthographic perspective. It is a reasonable approximation when the depth of the object along the line of sight is small compared to the distance from the camera, and the field of view is small.
The deformed picture relies on laws regarding angles of incidence of reflection. The length of the flat drawing's curves are reduced when viewed in a curved mirror, such that the distortions resolve into a recognizable picture. Unlike perspective anamorphosis, catoptric images can be viewed from many angles.
Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object you are looking at in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating ...
In 5-point perspective the vanishing points are mapped into a circle with 4 vanishing points at the cardinal headings N, W, S, E and one at the circle's origin. A reverse perspective is a drawing with vanishing points that are placed outside the painting with the illusion that they are "in front of" the painting.
If you've ever had a penchant for shadow puppets, then MapleStory maker Nexon's new iPhone and iPad game might be your kind of game. Even if you've never made bunny ears in the dark, Shadow Move ...
Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...