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A graph with 6 vertices and 7 edges where the vertex number 6 on the far-left is a leaf vertex or a pendant vertex. In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph ...
A loop is an edge that joins a vertex to itself. Graphs as defined in the two definitions above cannot have loops, because a loop joining a vertex to itself is the edge (for an undirected simple graph) or is incident on (for an undirected multigraph) {,} = {} which is not in {{,},}. To allow loops, the definitions must be expanded.
A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).
The edge-connectivity for a graph with at least 2 vertices is less than or equal to the minimum degree of the graph because removing all the edges that are incident to a vertex of minimum degree will disconnect that vertex from the rest of the graph. [1] For a vertex-transitive graph of degree d, we have: 2(d + 1)/3 ≤ κ(G) ≤ λ(G) = d. [11]
Differential equations or difference equations on such graphs can be employed to leverage the graph's structure for tasks such as image segmentation (where the vertices represent pixels and the weighted edges encode pixel similarity based on comparisons of Moore neighborhoods or larger windows), data clustering, data classification, or ...
In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing multiple edges between the same ...
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points ), together with a set of unordered pairs of these ...
If a first-order graph property has probability tending to one on random graphs, then it is possible to list all the -vertex graphs that model the property, with polynomial delay (as a function of ) per graph. [4] A similar analysis can be performed for non-uniform random graphs, where the probability of including an edge is a function of the ...