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Ms. Pac-Man [b] is a maze arcade video game developed by General Computer Corporation and published by Midway in 1982. [a] It is a sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco.
Ms. Pac-Man is a character in the 1982 video game of the same name, though she was originally a character called Anna in a planned video game Crazy Otto, which became Ms. Pac-Man after Pac-Man distributor Midway Games acquired the rights to it. This character, also remade into Ms. Pac-Man, was suggested to be the star by a Midway representative.
This cabinet includes 6 Pac-Man Games: Pac-Man, Ms. Pac-Man, Pac-Man Plus, Super Pac-Man, Pac & Pal & Pac-Mania along with 26 other non-Pac-Man Namco games. There are 3 versions of this cabinet, a Coin-Op version for Arcades, and both a Cabaret and Chill version for homes. Like Pac-Man's Arcade Party, only the home cabinets contain Ms. Pac-Man.
General Computer Corporation (GCC), later GCC Technologies, was an American hardware and software company formed in 1981 by Doug Macrae, John Tylko, [1] and Kevin Curran. The company began as a video game developer and created the arcade games Ms. Pac-Man (1982) in-house for Bally MIDWAY and Food Fight (1983) as well as designing the hardware for the Atari 7800 console and many of its games.
Ms. Pac-Man Maze Madness [b] is a 2000 maze video game developed and published by Namco Hometek for the PlayStation. It was later released for the Nintendo 64 , Dreamcast , and Game Boy Advance . A remake of General Computer Corporation 's Ms. Pac-Man (1982), players control the titular character in her quest to stop a witch named Mesmerelda ...
If Ms. Pac-Man ate up all of your allowance back in the day, you might want to opt for the Ms. Pac-Man version of the console. It has all of the same features as Super Pac-Man, but comes with ...