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  2. Dr Kawashima's Brain Training for Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Dr_Kawashima's_Brain...

    The Nintendo Switch version was developed by most of the original developers of previous Brain Age games, led by producer Kouichi Kawamoto, who directed most of the series. [6] Additional development was provided by indieszero. [1] The game was announced on the Nintendo Japan YouTube account on September 30, 2019. [7]

  3. Nintendo Labo - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Labo

    The games come as kits that include cardboard cut-outs and other materials that are to be assembled in combination with the Nintendo Switch console display and Joy-Con controllers to create a "Toy-Con" that can interact with the included game software and vice versa. Nintendo designed Labo as a way to teach principles of engineering and basic ...

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  5. Donkey Kong Jr. Math - Wikipedia

    en.wikipedia.org/wiki/Donkey_Kong_Jr._Math

    It is the only game in the Education Series of NES games in North America, owing to the game's lack of success. It was made available in various forms, including in the 2002 GameCube video game Animal Crossing and on the Virtual Console services for Wii and Wii U in 2007 and 2014 respectively, and in 2024 for the Nintendo Switch Online service.

  6. Category:Educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Educational_video...

    Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.

  7. List of Nintendo Switch games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_Switch_games

    Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. [2] The Switch has no regional lockout features, freely allowing games from any region to be played on any system, [ 3 ] with the exception of Chinese game cards released by ...