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The code of MayaVi has nothing in common with that of Autodesk Maya or the Vi text editor. [2] The latest version of MayaVi, called Mayavi2, is a component of the Enthought suite of scientific Python programs. It differs from the original MayaVi by its strong focus on making an interactive program and a reusable component for 3D plotting in Python.
Code Result {{Location map-line}} WARNING You are using the {{location map-line}} template without proper parameters. If the text {{location map-line}} appears in the wiki markup, this is not the proper use of the location map-line template.
The Earth-centered, Earth-fixed coordinate system (acronym ECEF), also known as the geocentric coordinate system, is a cartesian spatial reference system that represents locations in the vicinity of the Earth (including its surface, interior, atmosphere, and surrounding outer space) as X, Y, and Z measurements from its center of mass.
Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
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The user-defined M dimension can be used for one of many functions, such as storing linear referencing measures or relative time of a feature in 4D space. The main file header is fixed at 100 bytes in length and contains 17 fields; nine 4-byte (32-bit signed integer or int32) integer fields followed by eight 8-byte ( double ) signed floating ...
For example, a set of points on a line in n-space transforms to a set of polylines in parallel coordinates all intersecting at n − 1 points. For n = 2 this yields a point-line duality pointing out why the mathematical foundations of parallel coordinates are developed in the projective rather than euclidean space. A pair of lines intersects at ...
Heightmap comes from the mathematical term 'map' and heightfield comes from the mathematical term 'vector field'. Heightmap is the more correct description because most heightfields are not a (vector) field in mathematical terms but they are always a map (in mathematical terms as well as in the visual representation).