When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Dialogue tree - Wikipedia

    en.wikipedia.org/wiki/Dialogue_tree

    A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games [1] (including action-adventure games [2]) and role-playing video games. [3] When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. [3]

  3. Arcade Spirits - Wikipedia

    en.wikipedia.org/wiki/Arcade_Spirits

    Gagne and Schumann made a point of hiring a diverse team for the game's development. [4] The team behind Arcade Spirits put out a casting call looking for musicians to work on the game. [2] A Patreon was opened to support development of the game, offering early access to demos and the full game depending on how much a person contributes. [2]

  4. Star Ocean - Wikipedia

    en.wikipedia.org/wiki/Star_Ocean

    Star Ocean is known as one of the earliest real-time RPGs to allow players to alter the storyline's outcome through the player's actions and dialogue choices, mainly through a social relationship system referred to as "private actions".

  5. Scarlet Hollow - Wikipedia

    en.wikipedia.org/wiki/Scarlet_Hollow

    Scarlet Hollow is a visual novel with RPG elements. The player chooses the protagonist's name, gender, and background, alongside two additional traits (out of seven options) that unlock unique choices and dialogue options.

  6. Gamedec - Wikipedia

    en.wikipedia.org/wiki/Gamedec

    Dialogue choices are permanent, as are "deductions", which are a core element of the game's progression system – players are presented with irreversible choices based on optional evidence, where the number of choices is fixed for each deduction, but the choices' availability is determined by progression. [6]

  7. Episode (video game) - Wikipedia

    en.wikipedia.org/wiki/Episode_(video_game)

    Players customize their character, choosing their hair, makeup, and facial features. As the player progresses through the story, they are given action and dialogue choices that can influence the plot. Featured stories have micro-transactions that allow the player to unlock premium choices using in-game currency. [7]

  8. Disco Elysium - Wikipedia

    en.wikipedia.org/wiki/Disco_Elysium

    Gameplay screenshot showing conversations in white and choices in orange, atop the current scene the character is in. Disco Elysium is a role-playing video game that features an open world and dialogue-heavy gameplay mechanics. [1] [2] The game is presented in an isometric perspective in which the player character is controlled. [3]

  9. The Shapeshifting Detective - Wikipedia

    en.wikipedia.org/wiki/The_Shapeshifting_Detective

    Sam's dialogue is unvoiced, but impersonated characters are voice acted. When interviewing suspects, dialogue choices are chosen from a list. Risky dialogue choices are marked, and players can remove them from the list if they do not wish to risk following a dialogue tree. Otherwise, choices are permanent and can not be backtracked. [2]