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  2. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  3. Pairwise summation - Wikipedia

    en.wikipedia.org/wiki/Pairwise_summation

    Pairwise summation is the default summation algorithm in NumPy [9] and the Julia technical-computing language, [10] where in both cases it was found to have comparable speed to naive summation (thanks to the use of a large base case).

  4. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    In classical mechanics, Euler's rotation equations are a vectorial quasilinear first-order ordinary differential equation describing the rotation of a rigid body, using a rotating reference frame with angular velocity ω whose axes are fixed to the body.

  5. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  6. Shear mapping - Wikipedia

    en.wikipedia.org/wiki/Shear_mapping

    The vertical shear displaces points to the right of the y-axis up or down, depending on the sign of m. It leaves vertical lines invariant, but tilts all other lines about the point where they meet the y-axis. Horizontal lines, in particular, get tilted by the shear angle to become lines with slope m.

  7. CuPy - Wikipedia

    en.wikipedia.org/wiki/CuPy

    CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3] CuPy shares the same API set as NumPy and SciPy, allowing it to be a drop-in replacement to run NumPy/SciPy code on GPU.

  8. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  9. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    A twist is a screw used to represent the velocity of a rigid body as an angular velocity around an axis and a linear velocity along this axis. All points in the body have the same component of the velocity along the axis, however the greater the distance from the axis the greater the velocity in the plane perpendicular to this axis.