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In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.
Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...
Chess tactics – a chess tactic is a move or sequence of moves which may result in tangible gain or limits the opponent's options. Tactics are usually contrasted with strategy, in which advantages take longer to be realized, and the opponent is less constrained in responding.
The mid-20th century also saw the publication of The Middle Game, volumes 1 and 2, by former World Champion Max Euwe and Hans Kramer, [71] [72] and a series of books by the Czechoslovak-German grandmaster Luděk Pachman: three volumes of Complete Chess Strategy, [73] [74] [75] Modern Chess Strategy, [76] Modern Chess Tactics, [77] and Attack ...
Some examples of "games" include chess, bridge, poker, monopoly, diplomacy or battleship. [2] The term strategy is typically used to mean a complete algorithm for playing a game, telling a player what to do for every possible situation. A player's strategy determines the action the player will take at any stage of the game.
The diagram illustrates a trap in the Advance Variation of the French Defence, based on a discovered attack.If, after 1.e4 e6 2.d4 d5 3.e5 c5 4.c3 Nc6 5.Nf3 Qb6 6.Bd3 cxd4 7.cxd4, Black mistakenly attempts to win White's d-pawn with 7...Nxd4?? 8.Nxd4 Qxd4 (diagram), White can play 9.Bb5+, a discovered attack (White's bishop gets out of the way of White's queen) against Black's queen with check.
A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.
Chess is a board game for two players. It is sometimes called international chess or Western chess to distinguish it from related games such as xiangqi (Chinese chess) and shogi (Japanese chess). Chess is an abstract strategy game that involves no hidden information and no elements of chance.