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  2. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_chess_matches

    This article documents the progress of significant humancomputer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  3. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    Deep Blue versus Garry Kasparov was a pair of six-game chess matches between then-world chess champion Garry Kasparov and an IBM supercomputer called Deep Blue.Kasparov won the first match, held in Philadelphia in 1996, by 4–2.

  4. Deep Blue versus Kasparov, 1996, Game 1 - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Kasparov...

    Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being. It was the first game played in the 1996 Deep Blue versus Garry Kasparov match, and the first time that a chess-playing computer defeated a reigning world champion under normal chess tournament conditions (in particular, standard time control; in this case 40 moves in two hours).

  5. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.

  6. ‘Man vs machine’ race shows AI is not about to overtake ...

    www.aol.com/man-vs-machine-race-shows-101407416.html

    During the AI vs AI race on the morning before the AI vs human contest, the cars were reaching speeds of 200kph. And if it weren’t for the lack of helmets bobbing around the cockpit, they could ...

  7. Deep Blue versus Kasparov, 1997, Game 6 - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Kasparov...

    Feng-Hsiung Hsu, the system architect of Deep Blue, suggests that it was a deliberate 'anti-computer' move by Kasparov. [1] Objectively speaking, the move may be okay, although the resulting position is very tough for a human player to defend as Black. White's response is very strong, but the computer programs Kasparov was familiar with could ...

  8. A top expert on chess cheating explains how AI has ... - AOL

    www.aol.com/news/top-expert-chess-cheating...

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  9. X3D Fritz - Wikipedia

    en.wikipedia.org/wiki/X3D_Fritz

    X3D Fritz was a version of the Fritz chess program, which in November 2003 played a four-game humancomputer chess match against world number one Grandmaster Garry Kasparov. The match was tied 2–2, with X3D Fritz winning game 2, Kasparov winning game 3 and drawing games 1 and 4.