Search results
Results From The WOW.Com Content Network
Since exceptions in C++ are supposed to be exceptional (i.e. uncommon/rare) events, the phrase "zero-cost exceptions" [note 2] is sometimes used to describe exception handling in C++. Like runtime type identification (RTTI), exceptions might not adhere to C++'s zero-overhead principle as implementing exception handling at run-time requires a ...
The return type is validated when the function returns a value, and a runtime exception is raised if the type of the value does not agree with the specified type. Abstract types are allowed and are encouraged for implementing general behavior that is common to all subtypes. The above function can therefore be rewritten as follows.
For example, some language features that can be performed only (or are more efficient or accurate) at runtime are implemented in the runtime environment and may be invoked via the runtime library API, e.g. some logic errors, array bounds checking, dynamic type checking, exception handling, and possibly debugging functionality. For this reason ...
In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown. Execution is transferred to a catch.
A weakly typed language has looser typing rules and may produce unpredictable or even erroneous results or may perform implicit type conversion at runtime. [2] A different but related concept is latent typing.
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests.
SEH on 64-bit Windows does not involve a runtime exception handler list; instead, it uses a stack unwinding table (UNWIND_INFO) interpreted by the system when an exception occurs. [4] [5] This means that the compiler does not have to generate extra code to manually perform stack unwinding and to call exception handlers appropriately. It merely ...
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>