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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    The full list is a mix of high-profile players, podcasters, and game designers". [5] It was also released as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. [6] On the book's development, Chris Perkins said, "It brought back memories of working on Dungeon Magazine back in the day ...

  4. Ruins of Zhentil Keep - Wikipedia

    en.wikipedia.org/wiki/Ruins_of_Zhentil_Keep

    Ruins of Zhentil Keep is a boxed set for the Forgotten Realms campaign setting. The "Campaign Book" covers Zhentil Keep 's people, locales, and creatures in detail. The "Adventure Book" offers a trio of adventures, each staged in a different era.

  5. Keep on the Shadowfell - Wikipedia

    en.wikipedia.org/wiki/Keep_on_the_Shadowfell

    Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. [1] It is part one of a three-part series of adventures.It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly ...

  6. The Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/The_Keep_on_the_Borderlands

    D&D is a good introductory set of adventure gaming rules, and The Keep on the Borderland is a good introduction to D&D." [7] Kirby T. Griffis, reviewing the adventure in The Space Gamer No. 37, found the module "interesting and full of excitement", though he considered the map sloppily done. He concluded by stating "on the whole, I enjoyed this ...

  7. Return to the Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/Return_to_the_Keep_on_the...

    Return to the Keep on the Borderlands was written by John D. Rateliff, and published by TSR in June 1999. [2]Several supplements were released in 1999 to update some of the most popular of TSR's Dungeons & Dragons adventures, including Against the Giants: The Liberation of Geoff (1999), Dragonlance Classics 15th Anniversary Edition (1999), Ravenloft (1999), Return to the Keep on the ...

  8. Planescape - Wikipedia

    en.wikipedia.org/wiki/Planescape

    Planescape is an expansion of ideas presented in the Advanced Dungeons & Dragons Dungeon Master's Guide (First Edition) and the original Manual of the Planes. When Advanced Dungeons & Dragons 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored.

  9. Nightmare Keep - Wikipedia

    en.wikipedia.org/wiki/Nightmare_Keep

    Nightmare Keep (ISBN 1-56076-147-4) is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. [ 2 ]