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  3. Square–cube law - Wikipedia

    en.wikipedia.org/wiki/Square–cube_law

    Its volume would be multiplied by the cube of 2 and become 8 m 3. The original cube (1 m sides) has a surface area to volume ratio of 6:1. The larger (2 m sides) cube has a surface area to volume ratio of (24/8) 3:1. As the dimensions increase, the volume will continue to grow faster than the surface area. Thus the square–cube law.

  4. Surface area - Wikipedia

    en.wikipedia.org/wiki/Surface_area

    A sphere of radius r has surface area 4πr 2.. The surface area (symbol A) of a solid object is a measure of the total area that the surface of the object occupies. [1] The mathematical definition of surface area in the presence of curved surfaces is considerably more involved than the definition of arc length of one-dimensional curves, or of the surface area for polyhedra (i.e., objects with ...

  5. Surface-area-to-volume ratio - Wikipedia

    en.wikipedia.org/wiki/Surface-area-to-volume_ratio

    The surface-area-to-volume ratio has physical dimension inverse length (L −1) and is therefore expressed in units of inverse metre (m −1) or its prefixed unit multiples and submultiples. As an example, a cube with sides of length 1 cm will have a surface area of 6 cm 2 and a volume of 1 cm 3. The surface to volume ratio for this cube is thus

  6. n-sphere - Wikipedia

    en.wikipedia.org/wiki/N-sphere

    The surface area, or properly the ⁠ ⁠-dimensional volume, of the ⁠ ⁠-sphere at the boundary of the ⁠ (+) ⁠-ball of radius ⁠ ⁠ is related to the volume of the ball by the differential equation

  7. File:Comparison of surface area vs volume of shapes.svg

    en.wikipedia.org/wiki/File:Comparison_of_surface...

    Graphs of surface area, A against volume, V of all 5 Platonic solids and a sphere by CMG Lee, showing that the surface area decreases for rounder shapes, and the surface-area-to-volume ratio decreases with increasing volume. The dashed lines show that when the volume increases 8 (2³) times, the surface area increases 4 (2²) times.

  8. Sphere - Wikipedia

    en.wikipedia.org/wiki/Sphere

    The sphere has the smallest surface area of all surfaces that enclose a given volume, and it encloses the largest volume among all closed surfaces with a given surface area. [11] The sphere therefore appears in nature: for example, bubbles and small water drops are roughly spherical because the surface tension locally minimizes surface area.

  9. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Voxatron, a computer game produced by Lexaloffle, is composed and generated fully using voxels. [24] [25] Werewolf is a computer game made by Novalogic that used voxel-based rendering technology. It was originally bundled and shipped with the Comanche 2 game although they were two separate games.