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  2. Spore Creature Creator - Wikipedia

    en.wikipedia.org/wiki/Spore_Creature_Creator

    The Spore Creature Creator is a software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first aspects of the game to receive focused development, and underwent ten rewrites since the start of development. [1]

  3. Thingmaker - Wikipedia

    en.wikipedia.org/wiki/Thingmaker

    Thingmaker, also called Creepy Crawlers, is an activity toy made by Mattel, beginning in 1964.The toy consists of a series of die-cast metal moulds resembling various bug-like creatures, into which is poured a liquid chemical substance called "Plasti-Goop", which comes in assorted colours.

  4. Monster Lab - Wikipedia

    en.wikipedia.org/wiki/Monster_Lab

    Monster Lab is a video game for the Wii, PlayStation 2 and Nintendo DS that was developed by Backbone Entertainment and published by Eidos. [1] Debuting at the 2006 Comic-Con International convention in comic book form as Mad Science Alliance, [2] the game was described as "Pokémon meets Tim Burton". [3]

  5. Amazing Island - Wikipedia

    en.wikipedia.org/wiki/Amazing_Island

    To create a new monster, the player is to choose a Frame which acts as a skeleton for various body types, such as a dragon or a giant. Then the player can draw limbs and body parts on their creature, and choose how thick or thin they are to be.

  6. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    Creatures 2 introduced an angel and devil glyph which appears next to the hand to show you whether you are about to reward or punish your creature. [121] Jim Brumbaugh, in reviewing Creatures, disliked the amount of typing that was needed to communicate with the creatures, but found the menu system "highly user friendly."

  7. List of legendary creatures by type - Wikipedia

    en.wikipedia.org/wiki/List_of_legendary...

    Tsukumogami – objects that come to life, of their own accord, after 100 years; Tulpa (Tibetan Buddhism) – creature brought to life through meditation; Tupilaq – large statues brought to life to serve witches and shamans; Ushabti – clay guardians/assistants

  8. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. . These games are software implementations of digital p

  9. Artificial life - Wikipedia

    en.wikipedia.org/wiki/Artificial_life

    These modules modify the creature's behaviors and characteristics either directly, by hard coding into the simulation (leg type A increases speed and metabolism), or indirectly, through the emergent interactions between a creature's modules (leg type A moves up and down with a frequency of X, which interacts with other legs to create motion).