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  2. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  3. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    OpenGL 3.3+ is supported for OpenSWR since Mesa 17.1. VirGL is a Rasterizer for Virtual machines implemented in Mesa 11.1 since 2015 with OpenGL 3.3 support and showed in Mesamatrix since Mesa 18. In actual new Mesa 18.2 it supports more than the others with OpenGL 4.3 and OpenGL ES 3.2. About 80% of OpenGL 4.4 and 4.5 features are also now ready.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  5. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  6. KDE Software Compilation 4 - Wikipedia

    en.wikipedia.org/wiki/KDE_Software_Compilation_4

    KDE SC 4.7 was released on 28 July 2011. This version updated KWin in order to be compatible with OpenGL ES 2.0, which will enhance its portability to mobile and tablet platforms. Other optimizations, such as the use of Qt Quick, were made in order to enhance this portability.

  7. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Core i5 processor with integrated HD Graphics 2000. Intel Graphics Technology [4] (GT) [a] is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU).

  8. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  9. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    There are parallels between the market segmentation used to sell the ... 4 5.6: 11.2 2048: 28.8: DDR3: 128 269 1/12 of SP ... OpenGL 4.6, Vulkan 1.2 with RTX ...