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Assistive technology (AT) is a pedagogical approach that can be used to enforce universal design for learning (UDL) in the inclusive classroom. [14] AT and UDL can be theorized as two ends of a spectrum, where AT is on one end addressing personal or individual student needs, and UDL is on the other end concerned with classroom needs and ...
The Center for Universal Design at NCSU established a set of Principles of Universal Design [5] based on UD to guide and evaluate the design process, with a goal toward creating more accessible products and environments. Universal Design for Instruction is an educational framework and set of strategies that applies both UD and the Principles of ...
Bloom's taxonomy is a framework for categorizing educational goals, developed by a committee of educators chaired by Benjamin Bloom in 1956. It was first introduced in the publication Taxonomy of Educational Objectives: The Classification of Educational Goals.
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
UDL may refer to: Universal Data Link, a file format storing information about database connections; Universal Design for Learning, an educational framework; University of Lleida (Universitat de Lleida), a university in Lleida, Spain; Urban debate league, a high school debate teams group in the United States
A scoring rubric typically includes dimensions or "criteria" on which performance is rated, definitions and examples illustrating measured attributes, and a rating scale for each dimension. Joan Herman, Aschbacher, and Winters identify these elements in scoring rubrics: [3] Traits or dimensions serving as the basis for judging the student response
Universal design is the design of buildings, products or environments to make them accessible to people, regardless of age, disability, or other factors. It emerged as a rights -based, anti- discrimination measure, which seeks to create design for all abilities.
See also spiral model, a software development approach. Four spirals in a medical studies curriculum [1]. The spiral approach is a technique often used in education where the initial focus of instruction is the basic facts of a subject, with further details being introduced as learning progresses.