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  2. Coordinated Video Timings - Wikipedia

    en.wikipedia.org/wiki/Coordinated_Video_Timings

    The parameters defined by standard include horizontal blanking and vertical blanking intervals, horizontal frequency and vertical frequency (collectively, pixel clock rate or video signal bandwidth), and horizontal/vertical sync polarity. The standard was adopted in 2002 and superseded the Generalized Timing Formula.

  3. Generalized Timing Formula - Wikipedia

    en.wikipedia.org/wiki/Generalized_Timing_Formula

    Generalized Timing Formula is a standard by VESA which defines exact parameters of the component video signal for analogue VGA display interface.. The video parameters defined by the standard include horizontal blanking (retrace) and vertical blanking intervals, horizontal frequency and vertical frequency (collectively, pixel clock rate or video signal bandwidth), and horizontal/vertical sync ...

  4. Multisync monitor - Wikipedia

    en.wikipedia.org/wiki/Multisync_monitor

    Early home computers output video to ordinary televisions or composite monitors, utilizing television display standards such as NTSC, PAL or SECAM.These display standards had fixed scan rates, and only used the vertical and horizontal sync pulses embedded in the video signals to ensure synchronization, not to set the actual scan rates.

  5. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    This means frames may be written to the back buffer that are never used at all before being overwritten by successive frames. Nvidia has implemented this method under the name "Fast Sync". [2] An alternative method sometimes referred to as triple buffering is a swap chain three buffers long.

  6. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Horizontal front porch (sync offset) pixels 8 lsbits (0–255) From blanking start 9: Horizontal sync pulse width pixels 8 lsbits (0–255) 10: Bits 7–4: Vertical front porch (sync offset) lines 4 lsbits (0–15) Bits 3–0: Vertical sync pulse width lines 4 lsbits (0–15) 11: Bits 7–6: Horizontal front porch (sync offset) pixels 2 msbits ...

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  8. Horizontal blanking interval - Wikipedia

    en.wikipedia.org/wiki/Horizontal_blanking_interval

    This part of the line display process is the Horizontal Blank. [1] [2] In detail, the Horizontal blanking interval consists of: front porch – blank while still moving right, past the end of the scanline, sync pulse – blank while rapidly moving left; in terms of amplitude, "blacker than black".

  9. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    A typical video tearing artifact (simulated image) Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw.