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  2. Java 2D - Wikipedia

    en.wikipedia.org/wiki/Java_2D

    In addition to the fill operation, Java 2D provides a draw operation. While fill draws the interior of a shape, draw draws its outline. The outline can be as simple as a thin line, or as complicated as a dashed line with each dash having rounded edges. The object responsible for generating the outline is the stroke. Given an input shape, the ...

  3. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    Java 3D central hierarchies in LePUS3. Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process.

  4. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    SVG is an alternative approach to drawing shapes in browsers. [4] Unlike canvas, which is raster-based, SVG is vector-based, so that each drawn shape is remembered as an object in a scene graph or Document Object Model, which is subsequently rendered to a bitmap. This means that if attributes of an SVG object are changed, the browser can ...

  5. Kojo (learning environment) - Wikipedia

    en.wikipedia.org/wiki/Kojo_(learning_environment)

    Kojo is a programming language and integrated development environment (IDE) for computer programming and learning. It has many different features that enable playing, exploring, creating, and learning in the areas of computer programming, mental skills, (interactive) math, graphics, art, music, science, animation, games, and electronics.

  6. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready.

  7. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well. The most "primitive" primitives are point and straight line segment, which were all that early vector graphics systems had. In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone ...

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  9. Java AWT Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_AWT_Native_Interface

    The AWT Native Interface is designed to give developers access to an AWT Canvas for direct drawing with native code. In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and the steps are the same as those of ...