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RotSprite is a scaling and rotation algorithm for sprites developed by Xenowhirl. It produces far fewer artifacts than nearest-neighbor rotation algorithms, and like EPX, it does not introduce new colors into the image (unlike most interpolation systems). [21]
Super Mario World 2: Yoshi's Island uses the Super FX 2 for sprite scaling, rotation, and stretching. This chip has at least four revisions, first as a surface mounted chip labeled "MARIO CHIP 1" (Mathematical, Argonaut, Rotation & I/O), commonly called the Super FX, in the earliest Star Fox (1993) cartridges. From 1994, some boards have an ...
It is eventually used in the final battle by the Professor's AI duplicates, [169] and can be captured after defeating them. [167] Their names hail from "Korai" and "Mirai", which mean past and future in Japanese, with the -don suffix being a reference to dinosaurs . [ 168 ]
The third generation (generation III) of the Pokémon franchise features 386 fictional species of creatures and 135 Pokémon introduced to the core video game series in the 2002 Game Boy Advance games Pokémon Ruby and Sapphire, and later in the 2004 game Pokémon Emerald.
Generative AI features have been integrated into a variety of existing commercially available products such as Microsoft Office (Microsoft Copilot), [85] Google Photos, [86] and the Adobe Suite (Adobe Firefly). [87] Many generative AI models are also available as open-source software, including Stable Diffusion and the LLaMA [88] language model.
Nintendo is a Japanese video game developer and publisher that produces both software and hardware. [8] Its hardware products include the handheld Game Boy and Nintendo DS families and home consoles such as the Nintendo Entertainment System (NES), Super NES, Nintendo 64 (N64), GameCube, and Wii.
Pokémon Mystery Dungeon [a] is a video game series spin-off from the main Pokémon series developed by Spike Chunsoft (formerly Chunsoft).The games feature the fictional creatures called Pokémon who have the ability to speak human language navigating through a randomly generated dungeon using turn-based moves, common to Mystery Dungeon games.
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.