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PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.
After the release of Arma 3, Greene started working on a modification for the game, named PlayerUnknown's Battle Royale.The mod followed the same basic last-man standing principle of the Battle Royale DayZ mod, while introducing some features like the airplane that dropped players across a wider terrain and an online leaderboard.
TSM had previously been involved in PUBG: Battlegrounds esports from 2017, when the game was known as PlayerUnknown's Battlegrounds, to 2022, including rosters in Europe and North America (TSM's NA core who were released when they first left Battlegrounds would end up forming Shoot To Kill).
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Reject was founded in 2018. [2] The organization is owned by the Reject Corporation. [3] Z Venture Capital Corporation is Reject's lead investor, whereas Jafco Group Inc. and East Ventures are managing partners.
Major video game news websites such as The Daily Dot, Kotaku and PC Gamer have published their own tier lists for popular games. [4] [5] [6] 'S' tier may stand for "Special", "Super", or the Japanese word for "Exemplary" (秀, shū), and originates from the widespread use in Japanese culture of an 'S' grade for advertising and academic grading ...
The origins of The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation (now PUBG Studios) in June 2019, helmed by Glen Schofield, who had previously co-created the Dead Space series at Visceral Games. The studio was created to expand the PUBG: Battlegrounds universe by creating a narrative driven ...