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  2. Computers are social actors - Wikipedia

    en.wikipedia.org/wiki/Computers_are_social_actors

    Personality: When a computer user mindlessly creates a personality for a computer based on verbal or paraverbal cues in the interface. For example, research from 1996 and 2001 found people with dominant personalities preferred computers that also had a 'dominant personality'; that is, the computer used strong, assertive language during tasks.

  3. Information processing (psychology) - Wikipedia

    en.wikipedia.org/wiki/Information_processing...

    According to the Atkinson-Shiffrin memory model or multi-store model, for information to be firmly implanted in memory it must pass through three stages of mental processing: sensory memory, short-term memory, and long-term memory. [7] An example of this is the working memory model.

  4. Information processing theory - Wikipedia

    en.wikipedia.org/wiki/Information_processing_theory

    Information processing theory is the approach to the study of cognitive development evolved out of the American experimental tradition in psychology. Developmental psychologists who adopt the information processing perspective account for mental development in terms of maturational changes in basic components of a child's mind.

  5. Computational theory of mind - Wikipedia

    en.wikipedia.org/wiki/Computational_theory_of_mind

    Ulric Neisser coined the term cognitive psychology in his book with that title published in 1967. Neisser characterizes people as dynamic information-processing systems whose mental operations might be described in computational terms. Steven Pinker described language instinct as an evolved, built-in capacity to learn language (if not writing).

  6. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    The term is intended to convey that, unlike other tools with specific and limited uses, computers have many uses which often involve an open-ended dialogue between the user and the computer. The notion of dialogue likens human–computer interaction to human-to-human interaction: an analogy that is crucial to theoretical considerations in the ...

  7. Cognitive computing - Wikipedia

    en.wikipedia.org/wiki/Cognitive_computing

    Cognitive computing refers to technology platforms that, broadly speaking, are based on the scientific disciplines of artificial intelligence and signal processing.These platforms encompass machine learning, reasoning, natural language processing, speech recognition and vision (object recognition), human–computer interaction, dialog and narrative generation, among other technologies.

  8. Cognitive model - Wikipedia

    en.wikipedia.org/wiki/Cognitive_model

    A cognitive model is a representation of one or more cognitive processes in humans or other animals for the purposes of comprehension and prediction. There are many types of cognitive models, and they can range from box-and-arrow diagrams to a set of equations to software programs that interact with the same tools that humans use to complete tasks (e.g., computer mouse and keyboard).

  9. Character computing - Wikipedia

    en.wikipedia.org/wiki/Character_computing

    Character computing is a trans-disciplinary field of research at the intersection of computer science and psychology. [1] It is any computing that incorporates the human character within its context. Character is defined as all features or characteristics defining an individual and guiding their behavior in a specific situation.