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Sonic Origins [b] is a 2022 video game compilation.It features remasters of the first four platform games in Sega's Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic CD was released in Japan on September 23, 1993, [39] and in Europe a few weeks later in October. [2] After being delayed for the new soundtrack, it was released in North America in November 23, 1993, alongside Sonic Chaos and Sonic Spinball as part of Sega of America's "Sonic Three on One Day" release strategy.
He hoped to provide a new experience after the release of the compilation Sonic Origins (2022), [43] and modernize the series' classic formula. [44] Previous side-scrolling Sonic games featured a set number of acts for each zone, so Arzest decided to use a different number for certain zones to add variety to the pacing. [7]
Sonic Mega Collection compiles 14 emulated games originally released for the Sega Genesis, limited to only 12 in releases outside of Japan.In addition to the seven default games, three unlockable games are included that recreate the Sonic & Knuckles "lock-on technology" to allow for new modes and/or playable characters in the first three Sonic games.
The Hub includes Steam Workshop integration, supporting ROM hacks for these games; within a day of its release, several previously developed ROM hacks were added by users to the Hub ' s Workshop. [1] Any Sega Genesis games previously purchased on Steam, including collections, are automatically added to players' game libraries in the Hub . [ 2 ]
According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]