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In electrical distribution, a fuse cutout or cut-out fuse (often referred to as a cutout) is a combination of a fuse and a switch, used in primary overhead feeder lines and taps to protect distribution transformers from current surges and overloads. An overcurrent caused by a fault in the transformer or customer circuit will cause the fuse to ...
A thermal switch (sometimes thermal reset or thermal cutout (TCO)) is a device which normally opens at a high temperature (often with a faint "plink" sound) and re-closes when the temperature drops. The thermal switch may be a bimetallic strip , often encased in a tubular glass bulb to protect it from dust or short circuit .
A set of pole-top fusible cutouts with one fuse blown, protecting a transformer - the white tube on the left is hanging down Fuses are used on power systems up to 115,000 volts AC. High-voltage fuses are used to protect instrument transformers used for electricity metering, or for small power transformers where the expense of a circuit breaker ...
"Kuiama" is a song written by Jeff Lynne and performed by Electric Light Orchestra. Singer Jeff Lynne pronounces it 'Key-AH-ma'. The song is the last track of the ELO 2 LP. At 11:19, [1] it is the longest track on the album, and the longest song ever recorded by Electric Light Orchestra. It tells the tale of a soldier and an orphan girl.
A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.
The term brownout comes from the dimming experienced by incandescent lighting when the voltage sags. Brownouts can cause poor performance of equipment or even incorrect operation. A blackout is the total loss of power to a wider area and of long duration. [1] It is the most severe form of power outage that can occur.
If a light is on, it must be toggled an odd number of times to be turned off. If a light is off, it must be toggled an even number of times (including none at all) for it to remain off. Several conclusions are used for the game's strategy. Firstly, the order in which the lights are pressed does not matter, as the result will be the same. [5]
For applications outside the realm of high speed electronics, long (compared to the attainable state of the art) rise times are sometimes desirable: examples are the dimming of a light, where a longer rise-time results, amongst other things, in a longer life for the bulb, or in the control of analog signals by digital ones by means of an analog ...